Co-Developer of CyberFighter and Pewee Power
VideoNotebook: https://www.youtube.com/channel/UCvHRh6CXBEnQZV-vNxJSGLw
Detailed Descriptions of some of the games I've made
https://docs.google.com/document/d/e/2PACX-1vQ29pJEL-XMvYbe9kYZ7KpDlPTR9lyIuYIJk...
Favourite Script that I have Coded?
This Player Controller that I coded in C# to make an enjoyable movement shooter,
using UnityEngine; public class PlayerController : MonoBehaviour { public float moveSpeed = 5f; public float jumpForce = 10f; private Rigidbody rb; private void Start() { rb = GetComponent<Rigidbody>(); } private void Update() { // Movement float horizontalInput = Input.GetAxis("Horizontal"); Vector3 moveDirection = new Vector3(horizontalInput, 0f, 0f) * moveSpeed; rb.velocity = new Vector3(moveDirection.x, rb.velocity.y, rb.velocity.z); // Jumping if (Input.GetButtonDown("Jump") && Mathf.Abs(rb.velocity.y) < 0.01f) { rb.AddForce(Vector3.up * jumpForce, ForceMode.Impulse); } } }